Social computing is the study of how technology shapes human social
interaction (and society at large), how humans repurpose and shape
technology for social interaction, emergent effects and coevolution from
the combination of the two, and the design of new technology that
mediates human social interaction.
We created different learning modules that revolve around different subtopics within social computing. These were designed specifically for middle school and high school students.
View Lesson Plans & MaterialsWe are a group of researchers from the University of Washington from the Social Futures Lab that aim to learn how secondary students view social computing and how their understanding of it can be enhanced. With our work, we hope to provide best practices and effective resources for teaching social computing education for teachers and to prompt better understanding, interest, and critical thinking of various social computing topics for students.
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